Call of Duty Coloring Pages
Call of Duty Coloring Pages tour the franchise through historical gear, modern operators, Warzone drops, Zombies machinery, and futuristic armor. Recognizable figures include Ghost, Captain Price, Soap, König, Alex Mason, Gaz, and Russell Adler. The set also features Rust, Pack-a-Punch, a Juggernaut, snipers, helicopters, and tactical equipment. Simple soldier outlines offer broad coloring spaces, while detailed ruins, machinery, and armor reward careful shading.

Print simpler outlines on standard copy paper or use heavier paper for markers and layered pencils. Select “fit to printable area” to preserve the edges of rifles, parachutes, and environmental details. For lower ink use, choose grayscale or draft mode and print only the designs you want to color.
Related coloring pages
Printable Call of Duty Coloring Pages

Ghost Coloring Sheet

No Guns Tactical Coloring Page

Easy Call of Duty Coloring Sheet

Call of Duty Zombies Coloring Page

Black Ops 6 Coloring Page

Call of Duty Coloring Page for Kids

Call of Duty Gun Coloring Page

Modern Warfare 3 Coloring Page

Modern Warfare 2 Coloring Page

Black Ops 4 Coloring Page

Call of Duty Logo Coloring Page

Infinite Warfare Coloring Page

Cold War Coloring Page

Warzone Coloring Page

Call of Duty Mobile Coloring Page

Call of Duty 4 Coloring Page

Modern Warfare Coloring Page

Call of Duty Ghosts Coloring Page

Call of Duty WW2 Coloring Page

König Call of Duty Coloring Page

Advanced Warfare Coloring Page

Black Ops 2 Coloring Page

Captain Price Coloring Page

Soap Mactavish Coloring Page

Task Force 141 Coloring Page

Juggernaut Coloring Page

Alex Mason Coloring Sheet

Gaz Coloring Page

Rust Map Coloring Sheet

Vladimir Makarov Coloring Page

Russell Adler Coloring Page

Pack a Punch Coloring Page

Farah Karim Coloring Page

Parachute Coloring Page

Alejandro Vargas Coloring Page

Valeria Garza Coloring Page

Sniper Coloring Page

Helicopter Coloring Page

Warzone Loadout Drop Coloring Page

Riot Shield Coloring Page

Sniper Rooftop Coloring Page
What appears in this collection
The Call of Duty Coloring Pages cover several branches of the franchise rather than one campaign or continuous timeline. The selection moves among Modern Warfare, Black Ops, Warzone, Zombies, WWII, and Advanced Warfare imagery. It includes named characters, anonymous operators, weapons, protective equipment, vehicles, recognizable map elements, and environments ranging from broken urban walls to a spacecraft hangar.
The visual complexity varies considerably. An easy helmet-and-vest outline and a kid-friendly soldier with simple gear provide larger, less crowded spaces. More intricate choices include a heavily armored Juggernaut carrying a minigun, a Pack-a-Punch machine covered in panels and cables, a helicopter above a landing pad, and the industrial structures of Rust. Although some pictures are simpler, the overall collection contains firearms, combat equipment, damaged settings, and a fictional zombie, making it best suited primarily to established fans, teens, and adults.
Modern Warfare operators and Task Force 141
Modern Warfare fans can choose from Ghost in his mask and hood, Captain Price wearing tactical gear and his characteristic hat, and Soap MacTavish standing beside a cracked wall. Gaz, König, Farah Karim, Alejandro Vargas, Valeria Garza, Vladimir Makarov, and a Task Force 141 group also appear. Makarov is shown in a long coat holding a pistol, while Farah kneels with a rifle and Valeria stands leaning with crossed arms.
Task Force 141 is a recurring special-operations group associated with the Modern Warfare storyline. Character identities and allegiances can vary across games, reboots, and separate continuities, so these designs are better viewed as individual franchise portraits rather than scenes from one shared mission. Other Modern Warfare coloring pages depict a soldier in smoke, an operator crouching near sandbags, and a soldier beside a helicopter pad, with labels representing Modern Warfare, Modern Warfare 2, and Modern Warfare 3.
Black Ops designs across different eras
The Black Ops material also spans several titles and visual styles. A Black Ops 2 soldier takes cover behind a concrete barrier, while a Black Ops 4 specialist wears futuristic armor. A Black Ops 6 operator kneels beside a crate. Alex Mason appears with tactical gear and a rifle, and Russell Adler stands with crossed arms. These figures should not be assumed to occupy the same scene or title simply because they belong to the broader Black Ops branch.
This variety makes the pages useful for comparing design eras. Contemporary tactical vests, pouches, headsets, and rifles create smaller sections for controlled pencil work. Futuristic armor has stronger panels and layered shapes that can be separated with contrasting values. Leaving thin highlights along armor edges can help distinguish overlapping plates without requiring a complicated palette.
Warzone equipment and battlefield roles
Warzone is the franchise branch associated with battle royale and extraction-oriented play, which explains the emphasis on aerial deployment and equipment delivery. The set shows a soldier parachuting over a map, an open parachute carrying a supply crate, and a loadout drop descending on parachute straps. These designs combine broad parachute canopies with tighter details around harnesses, containers, and map features.
The Call of Duty Coloring Pages also present roles through posture and equipment. One sniper lies prone in camouflage, another aims from a rooftop, and a shield carrier holds a riot shield upright. A radio operator, a map reader with binoculars, a soldier using a phone and tactical headset, and a running soldier among ruined walls add communication, navigation, and movement to the collection. A separate equipment page focuses on a scoped rifle and ammo pouches without identifying a specific firearm model.
Zombies and the Pack-a-Punch machine
Call of Duty Zombies is a recurring survival-focused branch featuring fictional undead enemies and upgrade systems. Here, a zombie soldier reaches through rubble without being tied to a particular map or storyline. The damaged setting can be shaded with uneven textures, while the figure can remain visually distinct through a lighter or darker value range.
Pack-a-Punch is a recurring machine used to upgrade weapons in Zombies modes. Its page emphasizes panels and cables rather than a particular upgrade animation. Colorists can assign separate accent colors to controls, housings, wires, and glowing sections, or use a limited monochrome scheme and reserve the brightest area for the illuminated panels.
Rust and environmental storytelling
Rust is one of the franchise’s recognizable compact multiplayer maps, identified here by an oil tower, desert pipes, and an industrial setting. The vertical tower provides a strong central structure, while pipes and surrounding equipment create repeated geometric forms. Warm earth tones are one possible coloring approach, but an imagined dusk, nighttime, or high-contrast graphic palette can make the same line art feel very different.
Other backgrounds communicate tactical settings through smoke, rubble, sandbags, cracked concrete, barriers, ruined walls, and a broken fence. A winter soldier stands near a radio tower, a helicopter hovers above a landing pad, and a futuristic soldier occupies a spacecraft hangar. These details suggest distinct environments without assigning the pictures to unconfirmed battles, countries, or campaign missions.
From WWII field gear to exo suits
Call of Duty began as a first-person shooter franchise published by Activision, with the first game released in 2003. Over time, its separate subseries have explored historical, contemporary, and science-fiction military settings. They should not be treated as one uninterrupted historical timeline.
The WWII soldier holding a field map represents a more historical style of field equipment. Modern operators use tactical vests, radios, headsets, phones, scopes, binoculars, and ammo pouches. The Advanced Warfare soldier adds an exo suit, while the Black Ops 4 specialist and spacecraft-hangar soldier introduce futuristic armor and surroundings. Comparing these silhouettes is a useful way to notice how military character design changes through clothing layers, protection, communication tools, and posture.
Coloring approaches for different designs
- Simple soldiers: Start with the largest helmet, vest, clothing, and boot shapes. Add gentle pencil shading only after the main areas are filled.
- Masked operators: Use value contrast around Ghost’s mask, hood, and tactical layers so the facial covering remains the focal point.
- Armor and machinery: Separate neighboring panels on the Juggernaut, exo suit, futuristic specialist, or Pack-a-Punch machine with alternating light and dark tones.
- Ruined environments: Vary pressure on concrete, smoke, rubble, and cracked walls instead of filling every surface uniformly.
- Parachute scenes: Keep the canopy broad and uncluttered, then add sharper details around straps, crates, and the figure below.
- Snipers and camouflage: Build irregular shapes gradually while preserving a clear outline around the prone or rooftop pose.
Ways to use finished artwork
Completed Call of Duty Coloring Pages can be organized by subseries, character, equipment type, or setting. A Modern Warfare group might feature Ghost, Price, Soap, Gaz, König, and Task Force 141, while a separate Black Ops display could place Mason, Adler, and the title-specific operator designs together. Warzone drops, Rust, Zombies imagery, and futuristic soldiers can each form their own themed section.
Individual pages can also be used as binder covers, gaming-room artwork, or references for comparing tactical silhouettes. Pairing a simple soldier with a detailed Juggernaut demonstrates how line density changes the coloring process. Placing the WWII map reader beside the Advanced Warfare exo-suit soldier creates a clear visual comparison between historical field gear and science-fiction military styling.
People Often Ask Us…
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How do the two Modern Warfare timelines differ?
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What is the difference between an operator, specialist, and soldier?
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What is a Juggernaut in Call of Duty?
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How does a riot shield work in the games?
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Why is Rust such a recognizable map?